Knight in Sour Armor: Strife and War meet the battle-weary Abaddon who has been fighting Lucifer's corruption in Eden since that realm's fall.The two themselves aren't particularly proud of their actions: War appears more relaxed but constantly makes justifications as if he's trying to reassure himself and his brother, while Strife more openly questions if wiping out their own kind was the right thing. Demons like Vulgrim taunt War and Strife for what they did in Eden, and angels like Abaddon and the corrupted Astartes treat them with palpable distaste. Kinslaying Is a Special Kind of Evil: This game takes place relatively soon after the Horsemen's mission to annihilate the Nephilim, meaning that particular subject is hot news. Not even his brother or Samael himself are safe from his tongue. I Shall Taunt You: Strife slings jokes and insults the same way he shoots bullets.All I want is to know why I'm pulling the trigger. But the players along with War learn more over the course of the game: he's conflicted about the Nephilim's extinction, he has done things he's not proud of even before he became a Horseman, and he does respect the balance. Hidden Depths: Strife is at first glance a wisecracking gunslinger who doesn't seem to respect any kind of authority.The Gunslinger: The Horseman Strife, obviously.He's only seen as glowing crimson eyes in the dark. Glowing Eyes of Doom: Lucifer's form is never seen.Genre Shift: Genesis is a top-down Action RPG with optional co-op, while the previous Darksiders entries were third person Action-Adventure.Strife is more of a Meta Guy, while Samael and Lucifer play Xanatos Speed Chess against each other, with Samael being a Manipulative Bastard and Lucifer The Chessmaster. Genre Savvy: Strife, Samael, and Lucifer.From Nobody to Nightmare: How everyone describes Belial and Molloch, a boon of their bargain with Lucifer.Samael aids the Horsemen throughout the game against the demons Lucifer struck bargains with in order to be rid of his rivals and claim their resources. Enemy Civil War: An empowered Moloch leads a siege against Blackstone Keep, Samael's fortress, at the beginning of the story and successfully uproots him.Dynamic Entry: When Strife and War go to Molloch's domain, they are joined by Samael who dives into the battlefield like a meteorite.The former is a dead serious hulk of a man with a big sword, while the latter is a snarky dual-wielding gunslinger of average height. Foil: War and Strife are this to each other.Deadpan Snarker: Strife is a snarky gunslinger who's not shy about being sarcastic at one's expense.Crapsack World: Eden is depicted this way, understandable since the game takes place a short (but indeterminate) time after the Nephilim tried to invade the realm and their eventual massacre at the hands of the Horsemen.Strife and War were then forced to Kill the Cutie. He used demonic energies in order to create the Animus which will cause corruption among the humans. Co-Op Multiplayer: Two players can take control of War and Strife through the story.He encourages War to constantly question their orders and the situations they're in and to not just blindly follow the Council. You really think you can buy us with this worthless- O-kay. Blood Knight: Tearing apart enemies with gusto seems to be a Nephilim trait.On the other hand, his plans to corrupt humanity through the Animus have succeeded, forcing War and Strife to kill all of the corrupted humans.
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